3D Sculture of a Turtle

I am so excited to kick off this year with a website. There has been a lot of work put into building this site, and am excited to share it with the world. Here I have a sculpture of a turtle I had to do for class. I was able to put a number of hours into this learning programs like Maya and Zbrush. I learned a number of workflow mistakes, but the most important is a button called smooth uvs

So, I modeled this in Maya and transferred it into zbrush so that I can have a solid topology. If you do not click this button then all the uvs will become crazy here is an image of it.

The good thing is that I learned my lesson. This button will be the first I push when importing with uvs. There are a number of ways to create uvs in zbrush though which ks what I ended up doing.

Well thank you for checking me out, you can find me at all the social media outlets below just click the icons below. Please leave comments, any questions, critiques or advise.